Overwatch 2 will make Mercy’s secret super jump ability more accessible

Blizzard continues to make adjustments to Overwatch 2’s PvP mode based on beta feedback, and one major change currently being tested internally is to make one of Mercy’s “hidden” abilities more accessible to average players.

This ability is Mercy’s super jump. As Blizzard says in its own blog post“Mercy’s full potential isn’t unlocked until you learn the techniques that come with her kit, especially the ‘super jump’.”

Now Playing: Overwatch 2 – Official Sojourn Gameplay Trailer

The problem is that you currently won’t find any information on how to super jump in the game, so many casual gamers don’t even know it exists. While there are plenty of tutorials and YouTube articles detailing the optimal way to launch Mercy high into the air, greatly increasing her mobility in the process, it’s still a slightly complicated combination of crouching, using his guardian angel and jumping ability which isn’t exactly user-friendly.

Blizzard wants to change that, stating that it wants to make Mercy’s super jump “more consistent for everyone, not just players who know the (not so) secret technique.”

“Mercy’s mobility has always been a core part of her kit and we’ll continue to look for ways to accentuate it and make her more accessible to everyone,” Blizzard writes.

Much of Blizzard’s latest Overwatch 2 beta finds revolve around supports, specifically their survivability and mobility. Early in the beta, players found that without a second tank to defend them, supports were much more vulnerable compared to the original Overwatch. This led to some changes, like giving Zenyatta a powerful new kick ability to knock enemies back, which Blizzard says put the character’s win rate in a much better, “albeit slightly strong” position. .

Blizzard goes on to say that support and tank hero kill rates are on average higher in the beta than in live play, which the company is monitoring. Particularly at higher skill levels, like Grandmaster, those playing support died 15% more than when compared to the original Overwatch. As a result, Blizzard is closely monitoring adjustments needed to support heroes as the beta continues.

High mobility supports like Lucio and Moira work well with their ability to disengage, but Blizzard is wary of giving other supports more mobility options, citing the danger of “mobility creep”.

“As we make balanced decisions about how, or if, to deal with this evolution, we do so with the aim of ensuring that there is diversity in support role design and capabilities, and that effectiveness isn’t determined solely by the hero’s mobility potential,” Blizzard writes.

Overwatch 2 is reducing the number of players in a 5v5 match and making significant changes to heroes like Orisa and Doomfist. In our hands-on impressions, we found Overwatch 2 to be more like Overwatch 1.5, which isn’t necessarily a bad thing.

GameSpot may earn a commission on retail offers.

Leave a Comment

Your email address will not be published.