NBA 2K23 Badges – All New, Removed, and Changed Badges in This Year’s Game



NBA 2K23 is almost here, and that means a new badging system is upon us. While we can’t provide our full list of NBA 2K23 badge tiers just yet – we have to play the game for that – we already know the full list of new badges, as well as those that have been removed or combined into pre-existing badges in this year’s game. NBA 2K23 introduces a radically revamped badge system, which divides badges into tiers and allows for additional badge slots for all players. The Visual Concepts team also consolidated or outright removed some badges based on telemetry data that helped determine which badges were heavily used and which weren’t really used at all.

In this NBA 2K23 badges guide, we’ll share the full list of new badges and note how some have changed as well as which ones will be missing when the game launches on September 8th. Over time, we’ll update this guide to reflect the full list of badges and tier them to help you create your own virtual athlete.

Now Playing: NBA 2K23: First Look Trailer

List of NBA 2K23 Badges

More than any other sports simulation, NBA 2K’s customizable MyPlayer system is truly the annual draw, more so than MyTeam or a season’s modes. Custom players come with badges, which grant skills in different areas of a player’s game, such as shooting and defense. This year’s game – on next-gen versions only – reimagines the badge system you might be used to in a three-tier system, with Tier 1 badges costing the least but also offering the smallest bonuses. From there, each level becomes more powerful and expensive. Visual Concepts explains that the idea behind this new system “is that you will need to equip a certain number of badges in the lower tiers before you can equip badges in the higher tiers.”

This is intended to make players make tougher choices when deciding which badges to equip, bringing more balance to game modes where many custom players interact together, such as in the game’s social hub, The City.

In addition to Tiers, there are new “basic” badge slots that allow you to slot in a badge for each skill area: Finishing, Shooting, Playing, and Defending/Rebounding. Base badges do not count towards your badge point total, but can only be placed in a base badge slot after the associated challenge is completed.

With that in mind, here’s the full list of the 20 new badges, changed badges, and 12 badges that were removed altogether for 2K23.

Finishing

  • Slithery – Makes it easier to gather in traffic, avoiding collisions and stripes
  • Masher – Increases ability to finish inside layups on defenders
  • Bully – Like Giannis and LeBron, able to finish strong while bulldozing through traffic

Removed: Hook Specialist

Shooting

  • Agent 3 – Ability to hit hard 3PT shots from the dribble
  • Middy Magician – Improved ability to knock midrange jumpers off the rebound or off the post like MJ
  • Amped – Reduces shooting attribute penalties for fatigue and excessive movement before shooting
  • Claymore – Increases a shooter’s ability to take down jumpers catch-and-shoot the longer they stand still before the shot
  • Comeback Kid – Improved ability to shoot perimeter jumpers when trailing in a game
  • Hand Down Man Down – Makes an outside shooter even deadlier if the opponent fails to get a hand in the face
  • Space Maker – Formerly a Playmaking badge, now increases the ability to hit retreating jumpers and jump shots, and will also trip defenders more often
  • Unlimited Range – An old favorite returns, making shooters more effective with any shot attempt from deep 3-point range.

Removed: Chef, Hot Zone Hunter, Lucky #7, Mismatch Expert (moved to Playmaking section), Set Shooter, Sniper and Limitless Spot-Up

Game leader

  • Killer Combos – Improves a dribbler’s efficiency with size dribbling moves (acts like a combination of last year’s Quick Chain and Tight Handles badges)
  • Clamp Breaker – Helps ball handlers win more one-on-one matchups (the clamp counter)
  • Vice Grip – Improves ball security immediately after securing a rebound, catching or picking up the ball.
  • Mismatch Expert – Formerly a shooting badge, this badge now helps smaller guards break down taller defenders when they don’t match 1-on-1

Removed: ball passer, downhill, stuck hands, stop and go

Defense/Rebound

  • Anchor – A crucial badge for the last line of defense, improves the ability to block and deny shots in the paint
  • Boxout Beast – Helps rebounders win boxing battles in offensive and defensive rebounding situations
  • Workhorse – The Pat Bev badge that bolsters your ability to knock down 50/50 balls and play uncompromising defense without getting tired
  • Glove – Named after legendary defender Gary Payton, helps you strip players as they gather for shots and clear the ball from ball handlers
  • Challenger – Improves the effectiveness of perimeter shooting contests

Removed: defensive leader

Although a knowledgeable NBA 2K player could reasonably deduce the full list of badges in 2K23 based on what is missing from that list which doesn’t was declared retired after last year’s game, we’ve refrained from making such a list for now, in case the team hasn’t clinched the final count yet. There may be more changes to come, but for now, that’s all we’ve learned from talking with the 2K team. As soon as we’re able to share the full list you’ll find when the game launches on September 8, you’ll see it all here, so bookmark this page as we prepare to receive information.

For more on NBA 2K23, check out our article on the game’s major gameplay changes, or take a look at our NBA 2K23 leaderboard hub.

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